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Games
Games


Tiny Squadrons
03:26

2D Course Showcase
01:42

When We Fall
01:58
Skills
Computer Science
Algorithms and data structures
Compiler design and parsing
Operating systems fundamentals
Networking and data communication
Software Development
Object-oriented and functional programming
Software processes and patterns
System design and architecture
Testing and debugging
Agile and iterative development
Web and Database
Full-stack web development
Database design and SQL
API development and integration
System and Infrastructure
Distributed and parallel systems
System and network security
DevOps and automation
Continuous integration and deployment (CI/CD)
Linux and shell scripting
Tools
Version control (Git)
Game Development
Game design and prototyping
Gameplay programming
2D and 3D game creation
Engines and Tools
Unity engine development
GameMaker Studio development
Version control with Unity for game projects
Cross-platform builds and deployment
Systems and Mechanics
Systems and Mechanics
Scripting (C#, GML)
Physics and collision systems
AI behavior and pathfinding
Input systems and player control
Design and Content
Level design and scene composition
UI and UX design for games
Asset integration (audio, animation, graphics)
Testing and Optimization
Debugging and playtesting workflows
Contact
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